Gaming

Keyboard Drumset Fucking Werewolf: The Werewolf Acid Trip Fever Dream Game You Never Asked For

I recently got more involved in my local music scene and discovered that there was a large number of avant garde noise artists in my city. I recently went to a midnight outdoor concert featuring a good friend of mine, who is one of the more notorious noise artists. During his performance, he wore only a large, disfigured mask with goggles and neon dreadlocks, a pair of shorts, and a large trenchcoat, and smeared his exposed body with stage blood. His performance consisted of a bizarre black-and-white video projected on a sheet behind him, growling and screeching into a heavily-distorted microphone, scratching and layering various records on a player (and throwing them behind him when he was done), and raking a violin bow across an electric guitar. Approximately seven people aside from myself and him were in attendance.

If my friend makes you sit back with wide eyes and furrowed brow, wondering what the hell happened for this to become a reality, then I have accurately described to you the sensation of playing the game Keyboard Drumset Fucking Werewolf.

Keyboard Drumset Fucking Werewolf

KDFW is a collaborative effort between several individuals from Gothenburg, Sweden, and describing it feels a little like describing a fever dream or acid trip (as the title implies) but I will try.

To complete the game, you have to play through several stages to the Fucking Werewolf Asso song “Keep My Adresse to Yourself, Cause We Need Secrets.” During the first stage, you play a man in winter gear (sans pants, for some reason) leaping onto blocks of ice up a constantly-scrolling screen in an effort to collect “energy cubes.” If you collect enough cubes before the stage ends, you then move to the second stage, in which you have to button mash to melt your clothes off and turn into a bright purple werewolf. You then chase a mob of people through a city while trying to avoid the crates they throw back at you. If you manage not to get hit by the crates, the people then start falling down as they flee, and you turn your entire body into a buzzsaw to slice them in half. After that, you have to collect the bones of your victims; run in bizarre, circling patterns to avoid being shot or blown up (while also killing the people trying to shoot you/blow you up); assemble the collected bones into some sort of gun; and then take down a large eldritch unicorn monstrosity to beat the game.

Have I lost you yet? Because it took me like an hour to figure all of the stages out enough to actually beat the game. (Maybe it would’ve taken less time if I’d stopped to read the manual.)

If bright colors, purple werewolves, and pixel platformers set to 8-bit punk rock sounds like your thing, you can download the game for free directly from the developer here. Forewarning: the Mac port doesn’t work.

If you’d prefer to witness the insanity secondhand, there are a number of “Let’s Play”s on YouTube. For your viewing pleasure, here is the most straightforward of them:

 

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ICYMI: Underworld reboot, old and new Linda Godfrey books, Werewolf: The Apocalypse sale

Hollywood Reporter brings us the news that the Underworld film franchise is getting a reboot titled Underworld: Next Generation. This seems like a bad move to me for several reasons:

  1. The last Underworld film was literally two years ago
  2. The last werewolf reboot film I watched was the worst thing I’ve ever watched
  3. Reboots typically imply a new cast, and what’s the point of an Underworld film without Kate Beckinsale
  4. Like seriously, is the production company ignoring that the one film that didn’t include Selene also brought in the least amount of money
  5. Are they trying to appeal to a younger audience with the “next generation” thing? If so does that mean there’s going to be some Twilight bullshit because I am not here for that

But anyway, I am not a hollywood expert so what do I know, maybe this will be the biggest Underworld film since, I dunno, the last one. I guess we’ll see on that.


 

American Monsters: A History of Monster Lore, Legends, and sightings in AmericaAuthor and dogman/werewolf researcher Linda Godfrey’s new book, American Monsters: A History of Monster Lore, Legends, and Sightings in America, was released today, and is sure to be an excellent addition to any cryptozoology fan. It even includes a fairly hefty chapter of lore/legends/sightings of “upright canid monsters,” including sections on the McHenry Dogman, the Wolfman of Chestnut Mountain, the New Mexico Walker, and many others. The book can be purchased from Amazon and Barnes & Noble.

The Beast of Bray Road: Tailing Wisconsin's WerewolfShe has also rereleased her long-out-of-print nonfiction debut book, The Beast of Bray Road: Tailing Wisconsin’s Werewolf, with all new cover artwork for Kindle. It is almost identical to the original version from 2003, albeit with some cleanup of typos, and still includes most of the original artwork. It is available for $6.99 (which is much lighter on your wallet than some mint copies of the first release, which can go for up to $79 on Amazon) and she is currently looking at options to put it back into print.


 

Werewolf: The Apocalypse: Fang & Claw Volume 1White Wolf Publishing has put two Werewolf: The Apocalypse graphic novels on sale via DriveThruComics. For a brief time—only till next Monday–the PDFs of volume one and volume two of Werewolf: The Apocalypse: Fang & Claw are available for $2.99 each, rather than the usual $7.99. GET ON THIS.

This Day in Werewolf History: “Werewolf: The Apocalypse” First Edition Turns 22

The widely-renowned werewolf RPG Werewolf: The Apocalypse turns 22 today, celebrating the anniversary of its first edition, released in 1992. Werewolf: The Apocalypse (First Edition) Whether you’ve played it—or even heard of it—or not, the RPG has had one hell of an impact on the internet’s werewolf lore as we know it.

The idea of werewolves as guardians of the planet against the evils of humanity? W:TA. Said evils are attributed to the mysterious and malevolent Wyrm in-game.

Werewolves with various “forms?” W:TA. Homid, Glabro, Crinos, Hispo, and Lupus are the names, ranging from “full man” to “full wolf.”

Werewolves with various tribes and rites? Yep.

While the werewolf fandom is frequently at odds in regards to the aspects of werewolf lore that White Wolf brought to the table, the game’s influence is undeniable. I myself have met numerous werewolf-enthusiast friends who recalled either playing or studying the World of Darkness that takes place in Werewolf. Beyond that, the game has been one of White Wolf’s most popular games ever published, even leading to a massively successful Kickstarter a few years ago to publish a 20th anniversary edition release, where they received over 300% more than their goal.

The 20th anniversary release can be purchased from the RPG download store DriveThru RPG in a variety of formats, including PDF, Hardcover B&W, Hardcover Color Premium, and Hardcover Color Standard here. You can also purchase the official 20th anniversary special release of the Werewolf: The Apocalypse cookbook from DriveThru RPG. Yes, really.

Or, if you’d just like to get a basic overview/rundown of the game itself, White Wolf has made available a free 34-page introductory kit PDF. So now you have no excuse to read up on the most widely-recognized werewolf table-top ever.

“The Order: 1886” Designers Talk Lycans and Half-Breeds

“We’re at war all the time today. After thousands of years, we still go to war… What if war wasn’t against one society against another, one religion against another, one people against another? What if we segmented the race that we are and formed something that is partly us, but not really like us? The half-breeds were formed out of that.”

The Order: 1886 was announced at this year’s Electronic Entertainment Expo (E3) with the suspenseful gameplay trailer of the protagonist being stalked and attacked by a werewolf in a dark hallway. Now the studios in charge of the game development have come out with a new video from the designers to discuss the design and creation of the game’s enemies, lycans and half-breeds.

The game is set for release in February of 2015, and will only be available for the PlayStation 4. It is currently available for preorder at the following locations: